QBS
Rikuto Maeda
P
· Age 32
· Bats R/Throws R
· JP
· Quatre Bornes Sovereigns
G
2
IP
1.2
ERA
21.60
wERA
21.60
FIP
4.17
WHIP
1.80
K/9
16.20
pWAR
-0.09
| Stuff | Command | Movement | Stamina | Defense | Arm |
|---|---|---|---|---|---|
| 73 | 60 | 46 | 48 | 33 | 52 |
| G | GS | WS% | IP | BF | H | R | ER | UER | HR | BB | K | FO | ERA | wERA | WHIP | FIP | xFIP | K/9 | BB/9 | HR/9 | K% | BB% | K-BB% | OAVG | OBABIP | OOBP | OSLG | OOPS | AOR | OS% | OS+ | Decay | Late K% | Arc3% | P/BF | O/P | GSc | ERA+ | FIP+ | pVORP | pWAR |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 0 | 0% | 1.2 | 8 | 3 | 4 | 4 | 0 | 0 | 0 | 3 | 0 | 21.60 | 21.60 | 1.80 | 4.17 | -24.63 | 16.20 | 0.00 | 0.00 | 37.5% | 0.0% | 37.5% | 0.375 | 0.600 | 0.375 | 0.527 | 0.902 | 2.5 | 9.3% | 26 | -37.5 | 37.5% | 100% | 3.8 | 0.17 | 33.0 | 41 | 213 | -2.0 | -0.09 |
| Arc | BF | K | FO | ER | K% | K+FO% | ER (R/9-ish) |
|---|---|---|---|---|---|---|---|
| Arc 1 | 0 | 0 | 0 | 0 | — | — | 0.00 |
| Arc 2 | 0 | 0 | 0 | 0 | — | — | 0.00 |
| Arc 3 | 8 | 3 | 0 | 4 | 37.5% | 37.5% | 21.60 |
| Fastball % | Breaking % | Offspeed % | Primary Pitch |
|---|---|---|---|
| 58% | 25% | 17% | four_seam |
| IR | IR-Sc | IR-Stop% | Late ER/BF | TO | QF | LE | LRA |
|---|---|---|---|---|---|---|---|
| 3 | 3 | 0% | 0.500 | 0 | 0 | 0 | — |
| GB % | LD % | FB % | GO/AO | Deception |
|---|---|---|---|---|
| 60% | 20% | 20% | 3.00 | 47 |
| Look | K % | Hard-Hit % | Batters Faced |
|---|---|---|---|
| 1st time | 38% | 20% | 8 |
| 2nd time | 0% | 0% | 0 |
| 3rd+ time | 0% | 0% | 0 |
Performance by how many times the lineup has faced this pitcher in the game (the familiarity axis, distinct from the arc/fatigue axis behind Decay). TTO K-Decay +37.5 K%-pts from the 1st look to the 3rd+ — positive means the lineup cracks his code across looks; flat or negative means he resists being timed up (the deception arbitrage, also captured by his Deception grade). Hard-hit% is the contact-quality companion from the batted-ball log.